Tuesday, May 17, 2011

Mercer

One day I was playing Prototype on my Xbox360, when suddenly I stopped and took a look at Alex Mercer's model. I took a good look and realized that it was pretty low poly lo res. Pretty logical, I mean have you seen how many models are onscreen at once in this game? Anyway. I thought: 'I could that'. It's still a work in progress. Have a look.








Still working on the face, the proportions (the shoulders and the position of his 'behind') and the overall textures and highlights. The pants were a real challenge, how clothing folds in general. I think I did a good job here. Though I'm not really pleased with the materials. Maybe a bit too shiny? Need to work on that. I'll keep you posted.

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