Still working on the face, the proportions (the shoulders and the position of his 'behind') and the overall textures and highlights. The pants were a real challenge, how clothing folds in general. I think I did a good job here. Though I'm not really pleased with the materials. Maybe a bit too shiny? Need to work on that. I'll keep you posted.
"Hello there and welcome to my Mudbox blog. This blog will contain all of my previous Mudbox creations and all of the new ones that I'll be creating in the future. I'll be commenting on a lot of things and I'll try to keep it as clean as possible. So sit back and check out my work." -Sin-
Tuesday, May 17, 2011
Mercer
One day I was playing Prototype on my Xbox360, when suddenly I stopped and took a look at Alex Mercer's model. I took a good look and realized that it was pretty low poly lo res. Pretty logical, I mean have you seen how many models are onscreen at once in this game? Anyway. I thought: 'I could that'. It's still a work in progress. Have a look.
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